AI Insights · Timothy · April 2024
Top 5 Sports Games on Android in Lithuania: Q1 2024
In Q1 2024, the top 5 sports games on Android in Lithuania showcased varied trends in downloads, revenue, and active users, with notable performances from titles like EA SPORTS FC™ Mobile Soccer and 8 Ball Pool.
In the first quarter of 2024, the top five sports games on the Android platform in Lithuania exhibited diverse performance metrics, as reported by Sensor Tower. Below is a detailed look at how each app fared in terms of weekly downloads, revenue, and active users.
Basketball Rivals: Sports Game from Green Horse Games saw fluctuating revenue throughout the quarter, peaking at around $3.8K in the week of February 19. Weekly downloads showed a notable increase mid-quarter, reaching 354 in the week of March 11, while active users peaked at 5.6K in the week of February 5 before experiencing a gradual decline to 4.3K by the end of March.
Fishing Clash: Sport Simulator by Ten Square Games experienced steady revenue, peaking at approximately $1.2K in the weeks of February 26 and March 4. Downloads saw an upward trend, reaching 293 in the week of March 11. Active users peaked at 709 in the same week, showing a consistent engagement from the player base.
8 Ball Pool from Miniclip.com maintained a steady revenue stream, with a peak of about $1K in the week of February 12. Downloads varied, peaking at 1.1K in the week of January 22. The game also retained a strong active user base, peaking at 9.7K in the same week, indicating sustained player interest.
Football Rivals: Online Soccer, another title by Green Horse Games, saw a significant revenue increase, peaking at $1.3K in the week of March 18. Downloads remained relatively low, peaking at 48 in the week of March 4. Active users saw a high of 509 in the week of January 8, but numbers declined to 279 by the end of March.
EA SPORTS FC™ Mobile Soccer from ELECTRONIC ARTS showcased consistent revenue, peaking at $1K in the week of February 5. Downloads remained steady, with a peak of 504 in the first week of January. The game maintained a robust active user base, peaking at 10.9K in the first week of January and staying above 10K throughout the quarter.
For more detailed insights and analytics, visit Sensor Tower.